Iara
Engine
Game was developed using Unity 5.5.0f3
Gameplay
We used the diversifier Spaced, where the only button you ever use is the Spacebar
So the gameplay works by simply tapping or holding spacebar
- Tap to change menu items
- Hold to select them
In Game
- Hold to move the selection
- Release to select the note
- Release on a wrong note and you have a delay before pressing again
- Release on a correct one and the related boat gets a hit
- Hit all colors of a boat to bring it down
TEAM
Game Designers
- Egon Araujo
- Lucas Fernandes de Oliveira
Programmers
- Lucas Fernandes de Oliveira
- Marcela Ribeiro de Oliveira
Art Designer
- Daniela Jagher
Sound Designer
- Leonardo Lima
Source Code
Status | On hold |
Platforms | HTML5 |
Author | egonaraujo |
Made with | Unity |
Tags | Global Game Jam, one-button |
Average session | A few minutes |
Languages | Portuguese (Brazil) |
Inputs | Keyboard |
Accessibility | One button |
Comments
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The idea is pretty cool! Maybe the learning curve could be more slow.